miHoYo's GameScaling study scales embodied game agents from 0.8B to 27B on 1,600 hours of gameplay; models open-sourced on Hugging Face
GameScaling: miHoYo's study on scaling embodied agents in games
Continued pre-training from 0.8B to 27B on 1,600 hours of gameplay across 80 diverse virtual worlds. Models are open-source on Hugging Face.XSources2
- @HuggingPapersXGameScaling: miHoYo's study on scaling embodied agents in games Continued pre-training from 0.8B to 27B on 1,600 hours of gameplay across 80 diverse virtual worlds. Models are open-source on Hugging Face.View original ·
- arXivResearchScaling in Games: Continued Pre-Training For Embodied Agents In Diverse Virtual WorldsView original ·
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